A big thank you goes to Lukas Guziel who spend weeks figuring out what I actually want and then some more weeks to compose it. You can find his incredible work here: /

I have to credit Raphael Rau who constantly helped me with the most constructive form of critique you could ask for, lending me his deep knowledge of everything that’s made from matter, for creating the cobwebs you can see in a some shots and for being a good friend in general. You can find his work here:

Also to Moritz Schwind who customly made a bunch of VDBs for that scene and brought out the big guns for some droplet R&D, only so I can trash it later. You’ll find his incredible work here:

And last but not least, Helena Leinich, the fearless Illustrator who translated my gibber jabber into actual, readable russian.


Software Used:
Cinema 4D, Fusion 360, Daz Studio, Octane, Substance Painter, RizomUV, Marvelous Designer, Photoshop, After Effects, Premiere Pro.